Summary
Inhaling large amounts of its spores will put you into a trance. Sometimes, if <characterName id=|MushroomDragon|/> appears motionless, it's not because it's mimicking a mushroom, but rather because it's high off its own spores.
Item Drops
Normal
Boss
Can be ridden. While at a base, its mysterious spores slow the rate at which the SAN value of allies at the base decreases.
![](https://assets.palworldtrainer.com/images/T_Icon_element_s_05.webp)
Hurls poison sludge at an enemy.
Power: 30
Cooldown: 2
Range: 500 - 3000
![](https://assets.palworldtrainer.com/images/T_Icon_element_s_04.webp)
Fires a volley of hard seeds at enemies in front of it.
Power: 50
Cooldown: 9
Range: 0 - 300
![](https://assets.palworldtrainer.com/images/T_Icon_element_s_04.webp)
Generates two tornadoes on either side before launching them at an enemy.
Power: 80
Cooldown: 18
Range: 700 - 3000
![](https://assets.palworldtrainer.com/images/T_Icon_element_s_04.webp)
If it hits an enemy, the seed explodes.
Power: 65
Cooldown: 13
Range: 800 - 9999
![](https://assets.palworldtrainer.com/images/T_Icon_element_s_04.webp)
Generates spiny thorns that chase an enemy along the ground, piercing them from below.
Power: 95
Cooldown: 25
Range: 500 - 9999
![](https://assets.palworldtrainer.com/images/T_Icon_element_s_04.webp)
Sprots sharp roots in and around the enemy's location.
Power: 120
Cooldown: 40
Range: 0 - 9999
![](https://assets.palworldtrainer.com/images/T_Icon_element_s_04.webp)
Charges solar energy before blasting enemies with a powerful beam.
Power: 150
Cooldown: 55
Range: 500 - 1800