Summary
Wild <characterName id=|FlameBambi|/> surprisingly never get sick. Eating one piece of charcoal a day, made by burning a branch, is the secret to its eternal health.
Item Drops
Normal
Boss
While in team, increases attack power of COMMON_ELEMENT_NAME_Fire Pals.
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Hurls a ball of fire straight at an enemy.
Power: 30
Cooldown: 2
Range: 500 - 5000
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Charges energy into a focused blast.
Power: 35
Cooldown: 4
Range: 600 - 3000
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The fireballs explode after a short distance, generating smaller fireballs that spread forward.
Power: 45
Cooldown: 7
Range: 1000 - 3000
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Fires three flaming arrows in succession that home in on an enemy.
Power: 55
Cooldown: 10
Range: 500 - 5000
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Generates two flaming tornadoes on either side before launching them at an enemy.
Power: 80
Cooldown: 18
Range: 700 - 3000
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Energizes the surrounding ground, causing it to explode after a set amount of time.
Power: 120
Cooldown: 40
Range: 100 - 1000
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The ball explodes over a wide area upon impact.
Power: 150
Cooldown: 55
Range: 500 - 9999