Summary
It has about 5,000 types of poison. Some of them are deadly enough to cause instant death, but all of them are too weak to have any effect.
Item Drops
Normal
Boss
When activated, it can analyze airborne particles and find a dungeon's exit.
Hurls poison sludge at an enemy.
Power: 30
Cooldown: 2
Range: 500 - 3000
Hurls an energy ball imbued with dark energy at an enemy.
Power: 50
Cooldown: 2
Range: 500 - 5000
Power: 55
Cooldown: 10
Range: 500 - 4000
Generates two sand tornadoes on either side before launching them at an enemy.
Power: 80
Cooldown: 18
Range: 100 - 3000
Closes the distance to the enemy at high speed, then attacks decisively with its pincers.
Power: 110
Cooldown: 24
Range: 0 - 3000
Generates a sharp rock spear under an enemy.
Power: 150
Cooldown: 55
Range: 100 - 9999
Charges dark energy before blasting enemies with a powerful beam.
Power: 150
Cooldown: 55
Range: 500 - 1800